Death is arguably the most common recurring element in gaming. It seems almost like a code from one game that has been replicated into every single game. In this episode, the club members dive deep into the meaning of death in video games and how or why death is used. The discussion also brings up multiple games that serve as an example to manipulate or even escape death in games.
*This episode exceeded the time limit. Future episodes may not be as lengthy. Also, we apologize for the poor quality.
- Run time: 40:52
-Music by: x0oo0 & Memphiston93
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